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H
- hasFlag(ItemStack, KeyFlag) - Method in interface wtf.choco.locksecurity.api.key.IKeyFactory
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Check whether or not the supplied key has the specified flag.
- hasLockNotifications() - Method in interface wtf.choco.locksecurity.api.player.ILockSecurityPlayer
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Get whether or not this player should receive lock notifications.
- hasNickname() - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
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Check whether or not this locked block has a nickname.
- HIDE_BLOCK_COORDINATES - wtf.choco.locksecurity.api.key.KeyFlag
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The key should hide coordinates in the key's lore.
- HIDE_FLAG_LORE - wtf.choco.locksecurity.api.key.KeyFlag
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The key should hide the lore applied by other key flags.
- hideBlockCoordinates() - Method in interface wtf.choco.locksecurity.api.key.IKeyBuilderSmithed
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Apply the
KeyFlag.HIDE_BLOCK_COORDINATES
flag to the built key. - hideFlagLore() - Method in interface wtf.choco.locksecurity.api.key.IKeyBuilderSmithed
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Hide the lore from flags that would otherwise be applied on the built key.
- hideFlagLore(boolean) - Method in interface wtf.choco.locksecurity.api.key.IKeyBuilderSmithed
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Hide the lore from flags that would otherwise be applied on the built key.
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