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H

hasFlag(ItemStack, KeyFlag) - Method in interface wtf.choco.locksecurity.api.key.IKeyFactory
Check whether or not the supplied key has the specified flag.
hasLockNotifications() - Method in interface wtf.choco.locksecurity.api.player.ILockSecurityPlayer
Get whether or not this player should receive lock notifications.
hasNickname() - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
Check whether or not this locked block has a nickname.
HIDE_BLOCK_COORDINATES - wtf.choco.locksecurity.api.key.KeyFlag
The key should hide coordinates in the key's lore.
HIDE_FLAG_LORE - wtf.choco.locksecurity.api.key.KeyFlag
The key should hide the lore applied by other key flags.
hideBlockCoordinates() - Method in interface wtf.choco.locksecurity.api.key.IKeyBuilderSmithed
Apply the KeyFlag.HIDE_BLOCK_COORDINATES flag to the built key.
hideFlagLore() - Method in interface wtf.choco.locksecurity.api.key.IKeyBuilderSmithed
Hide the lore from flags that would otherwise be applied on the built key.
hideFlagLore(boolean) - Method in interface wtf.choco.locksecurity.api.key.IKeyBuilderSmithed
Hide the lore from flags that would otherwise be applied on the built key.
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