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I

IKeyBuilder - Interface in wtf.choco.locksecurity.api.key
Represents a builder for key ItemStacks.
IKeyBuilderSmithed - Interface in wtf.choco.locksecurity.api.key
An IKeyBuilder implementation for smithed keys.
IKeyBuilderUnsmithed - Interface in wtf.choco.locksecurity.api.key
An IKeyBuilder implementation for unsmithed keys.
IKeyFactory<T extends IKeyBuilder> - Interface in wtf.choco.locksecurity.api.key
A factory class used to create ItemStacks used to lock or open blocks.
ILockedBlock - Interface in wtf.choco.locksecurity.api.block
Represents a locked block in the world.
ILockedBlockManager - Interface in wtf.choco.locksecurity.api.block
Represents a manager to handle all ILockedBlocks on the server.
ILockedMultiBlock - Interface in wtf.choco.locksecurity.api.block
Represents a more specific type of ILockedBlock that holds more than one position in the world (such as doors or double chests).
ILockSecurity - Interface in wtf.choco.locksecurity.api
Represents the LockSecurity plugin's core functionality
ILockSecurityPlayer - Interface in wtf.choco.locksecurity.api.player
Represents a wrapped Bukkit OfflinePlayer for LockSecurity's player state.
INCORRECT_KEY - wtf.choco.locksecurity.api.event.block.PlayerInteractLockedBlockEvent.Action
The player has failed to open the block as they do not have the correct key.
INSPECT_BLOCK - wtf.choco.locksecurity.api.event.block.PlayerInteractLockedBlockEvent.Action
The player has inspected the block for more information.
is(OfflinePlayer) - Method in interface wtf.choco.locksecurity.api.player.ILockSecurityPlayer
Check if this ILockSecurityPlayer represents the supplied player
isCancelled() - Method in class wtf.choco.locksecurity.api.event.block.PlayerBlockLockEvent
 
isCancelled() - Method in class wtf.choco.locksecurity.api.event.block.PlayerBlockUnlockEvent
 
isCancelled() - Method in class wtf.choco.locksecurity.api.event.block.PlayerInteractLockedBlockEvent
 
isCancelled() - Method in class wtf.choco.locksecurity.api.event.key.PlayerDuplicateKeyEvent
 
isCancelled() - Method in class wtf.choco.locksecurity.api.event.key.PlayerMergeKeyEvent
 
isCancelled() - Method in class wtf.choco.locksecurity.api.event.key.PlayerResetKeyEvent
 
isIgnoringLocks() - Method in interface wtf.choco.locksecurity.api.player.ILockSecurityPlayer
Get whether or not this player is ignoring locks.
isKey(ItemStack) - Method in interface wtf.choco.locksecurity.api.key.IKeyFactory
Check whether or not the supplied ItemStack is a valid key for this factory.
isLockable(Material) - Method in interface wtf.choco.locksecurity.api.ILockSecurity
Get whether the supplied Material is lockable according to the LockSecurity configuration file.
isLockable(Material) - Static method in class wtf.choco.locksecurity.api.LockSecurityAPI
Get whether the supplied Material is lockable according to the LockSecurity configuration file.
isLocked(Block) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlockManager
Check whether or not the provided block has been locked.
isLocked(Location) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlockManager
Check whether or not the block at the provided location has been locked.
isLocked(World, int, int, int) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlockManager
Check whether or not the block at the provided position has been locked.
isOwner(OfflinePlayer) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
Check whether or not the specified player is the owner of this locked block.
isOwner(ILockSecurityPlayer) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
Check whether or not the specified player is the owner of this locked block.
isRequest() - Method in class wtf.choco.locksecurity.api.event.block.PlayerBlockUnlockEvent
Check whether or not the player is only requesting to unlock the block.
isValidKey(ItemStack) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
Check whether or not the supplied ItemStack is a valid key that will grant access to this locked block.
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