Index
B C G H I K L M O P R S U V W
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I
- IKeyBuilder - Interface in wtf.choco.locksecurity.api.key
-
Represents a builder for key
ItemStacks
. - IKeyBuilderSmithed - Interface in wtf.choco.locksecurity.api.key
-
An
IKeyBuilder
implementation for smithed keys. - IKeyBuilderUnsmithed - Interface in wtf.choco.locksecurity.api.key
-
An
IKeyBuilder
implementation for unsmithed keys. - IKeyFactory<T extends IKeyBuilder> - Interface in wtf.choco.locksecurity.api.key
-
A factory class used to create
ItemStacks
used to lock or open blocks. - ILockedBlock - Interface in wtf.choco.locksecurity.api.block
-
Represents a locked block in the world.
- ILockedBlockManager - Interface in wtf.choco.locksecurity.api.block
-
Represents a manager to handle all
ILockedBlocks
on the server. - ILockedMultiBlock - Interface in wtf.choco.locksecurity.api.block
-
Represents a more specific type of
ILockedBlock
that holds more than one position in the world (such as doors or double chests). - ILockSecurity - Interface in wtf.choco.locksecurity.api
-
Represents the LockSecurity plugin's core functionality
- ILockSecurityPlayer - Interface in wtf.choco.locksecurity.api.player
-
Represents a wrapped Bukkit
OfflinePlayer
for LockSecurity's player state. - INCORRECT_KEY - wtf.choco.locksecurity.api.event.block.PlayerInteractLockedBlockEvent.Action
-
The player has failed to open the block as they do not have the correct key.
- INSPECT_BLOCK - wtf.choco.locksecurity.api.event.block.PlayerInteractLockedBlockEvent.Action
-
The player has inspected the block for more information.
- is(OfflinePlayer) - Method in interface wtf.choco.locksecurity.api.player.ILockSecurityPlayer
-
Check if this
ILockSecurityPlayer
represents the supplied player - isCancelled() - Method in class wtf.choco.locksecurity.api.event.block.PlayerBlockLockEvent
- isCancelled() - Method in class wtf.choco.locksecurity.api.event.block.PlayerBlockUnlockEvent
- isCancelled() - Method in class wtf.choco.locksecurity.api.event.block.PlayerInteractLockedBlockEvent
- isCancelled() - Method in class wtf.choco.locksecurity.api.event.key.PlayerDuplicateKeyEvent
- isCancelled() - Method in class wtf.choco.locksecurity.api.event.key.PlayerMergeKeyEvent
- isCancelled() - Method in class wtf.choco.locksecurity.api.event.key.PlayerResetKeyEvent
- isIgnoringLocks() - Method in interface wtf.choco.locksecurity.api.player.ILockSecurityPlayer
-
Get whether or not this player is ignoring locks.
- isKey(ItemStack) - Method in interface wtf.choco.locksecurity.api.key.IKeyFactory
-
Check whether or not the supplied
ItemStack
is a valid key for this factory. - isLockable(Material) - Method in interface wtf.choco.locksecurity.api.ILockSecurity
-
Get whether the supplied
Material
is lockable according to the LockSecurity configuration file. - isLockable(Material) - Static method in class wtf.choco.locksecurity.api.LockSecurityAPI
-
Get whether the supplied
Material
is lockable according to the LockSecurity configuration file. - isLocked(Block) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlockManager
-
Check whether or not the provided block has been locked.
- isLocked(Location) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlockManager
-
Check whether or not the block at the provided location has been locked.
- isLocked(World, int, int, int) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlockManager
-
Check whether or not the block at the provided position has been locked.
- isOwner(OfflinePlayer) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
-
Check whether or not the specified player is the owner of this locked block.
- isOwner(ILockSecurityPlayer) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
-
Check whether or not the specified player is the owner of this locked block.
- isRequest() - Method in class wtf.choco.locksecurity.api.event.block.PlayerBlockUnlockEvent
-
Check whether or not the player is only requesting to unlock the block.
- isValidKey(ItemStack) - Method in interface wtf.choco.locksecurity.api.block.ILockedBlock
-
Check whether or not the supplied ItemStack is a valid key that will grant access to this locked block.
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