Package wtf.choco.arrows.arrow
Class AlchemicalArrowConfusion
java.lang.Object
wtf.choco.arrows.api.AlchemicalArrow
wtf.choco.arrows.arrow.ConfigurableAlchemicalArrow
wtf.choco.arrows.arrow.AlchemicalArrowConfusion
public class AlchemicalArrowConfusion extends ConfigurableAlchemicalArrow
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Constructor Summary
Constructors Constructor Description AlchemicalArrowConfusion(AlchemicalArrows plugin) -
Method Summary
Modifier and Type Method Description voidonHitEntity(AlchemicalArrowEntity arrow, org.bukkit.entity.Entity entity)Called when the arrow hits an entity (this excludes Players.voidonHitPlayer(AlchemicalArrowEntity arrow, org.bukkit.entity.Player player)Called when the arrow hits a playervoidtick(AlchemicalArrowEntity arrow, org.bukkit.Location location)Called 20 times every second.Methods inherited from class wtf.choco.arrows.arrow.ConfigurableAlchemicalArrow
getDisplayName, getItem, getKey, onShootFromPlayer, reloadMethods inherited from class wtf.choco.arrows.api.AlchemicalArrow
createItemStack, createItemStack, createNewArrow, equals, getProperties, hashCode, hitEntityEventHandler, hitGroundEventHandler, matchesItem, onHitBlock, onShootFromBlockSource, onShootFromSkeleton, shootEventHandler
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Constructor Details
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AlchemicalArrowConfusion
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Method Details
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tick
Description copied from class:AlchemicalArrowCalled 20 times every second. This method is intended for displaying particles around the arrow, performing tasks whilst the arrow is still in the world, etc.- Overrides:
tickin classAlchemicalArrow- Parameters:
arrow- the alchemical arrow entity instancelocation- the arrow's current location at this tick
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onHitPlayer
Description copied from class:AlchemicalArrowCalled when the arrow hits a player- Overrides:
onHitPlayerin classAlchemicalArrow- Parameters:
arrow- the alchemical arrow entity instanceplayer- the player damaged by the arrow
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onHitEntity
Description copied from class:AlchemicalArrowCalled when the arrow hits an entity (this excludes Players. For Players, seeAlchemicalArrow.onHitPlayer(AlchemicalArrowEntity, Player))- Overrides:
onHitEntityin classAlchemicalArrow- Parameters:
arrow- the alchemical arrow entity instanceentity- the entity damaged by the arrow
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