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setCancelled(boolean) - Method in class wtf.choco.arrows.api.event.AlchemicalArrowShootEvent
 
setExtinguished(boolean) - Method in class wtf.choco.arrows.arrow.entity.ArrowEntityFire
 
setFuse(int) - Method in class wtf.choco.arrows.arrow.entity.ArrowEntityFused
 
setProperty(ArrowProperty, Supplier<Object>) - Method in class wtf.choco.arrows.api.property.PropertyMap
Set a property's value that is to be recomputed every time it is fetched.
setProperty(ArrowProperty, Object) - Method in class wtf.choco.arrows.api.property.PropertyMap
Set a property's value.
shootEventHandler(AlchemicalArrowEntity, ProjectileLaunchEvent) - Method in class wtf.choco.arrows.api.AlchemicalArrow
SimpleArrowProperty - Class in wtf.choco.arrows.api.property
Represents an ArrowPropertyValue with a fixed value.
SimpleArrowProperty(Object) - Constructor for class wtf.choco.arrows.api.property.SimpleArrowProperty
Construct a new arrow property with the given value.
SKELETON_LOOT_WEIGHT - Static variable in class wtf.choco.arrows.api.property.ArrowProperty
A double valued property determining the weighted chance for an alchemical arrow to drop.
SKELETONS_CAN_SHOOT - Static variable in class wtf.choco.arrows.api.property.ArrowProperty
A boolean valued property determining whether skeletons may shoot an arrow or not.
specific(Class<T>, Consumer<T>) - Method in class wtf.choco.arrows.util.ItemBuilder
Apply a method from a more specific type of ItemMeta to this ItemBuilder instance.
startArrowUpdateTask(AlchemicalArrows) - Static method in class wtf.choco.arrows.util.ArrowUpdateTask
 
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